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arenaclick to hear

Field designed for participating in track and field and for staging competitions; it is often surrounded by grandstands for seating spectators.
arena landing area lane 110 m hurdles starting line steeplechase hurdle jump long jump and triple jump takeover zone scoreboard shot put 5,000 m starting line 200 m starting line 100 m and 100 m hurdles starting line pole vault throwing circle track 1,500 m starting line 400 m, 400 m hurdles, 4 x 100 m relay starting line 800 m starting line 10,000 m and 4 x 400 m relay starting line finish line approach discus and hammer throw safety cage throwing circle javelin throw high jump

landing area click to hear

Area where the shot or javelin falls after the throw.

lane click to hear

Long narrow strip bordered by white lines and reserved for a runner or team during a race.

110 m hurdles starting line click to hear

steeplechase hurdle jump click to hear

Track event held on a 3,000 m circuit that includes artificial obstacles (hurdles, water jumps), which the runners are required to clear.

long jump and triple jump click to hear

Track and field event that requires jumping as far as possible from a given point (long jump) or taking several strides before jumping (triple jump).

takeover zone click to hear

Area in which the runners on a relay team pass the baton to the next runner.

scoreboard click to hear

Display surface posting information related to a sporting event in progress (time, standings, results, etc.).

shot put click to hear

Event in which athletes throw a heavy ball (12 pounds or 7.257 kg for men and 8.8 pounds or 4 kg for women) as far as possible.

5,000 m starting line click to hear

100 m and 100 m hurdles starting line click to hear

pole vault click to hear

Athletic event in which a pole is used to vault over the highest possible crossbar.

throwing circle click to hear

Area where the athlete winds up to throw the shot; the thrower may not leave this area before the shot touches the ground.

track click to hear

Oval circuit designed to hold races such as sprints, hurdles and relays.

1,500 m starting line click to hear

400 m, 400 m hurdles, 4 x 100 m relay starting line click to hear

800 m starting line click to hear

10,000 m and 4 x 400 m relay starting line click to hear

finish line click to hear

Line marking the end of a race.

approach click to hear

Track that the athlete uses to build up momentum before a javelin throw.

discus and hammer throw click to hear

Disciplines in which athletes attempt to throw a discus (2 kg for men and 1 kg for women) or hammer (16 lbs or 7.257 kg for men and 4 kg for women) as far as possible.

safety cage click to hear

Wire fence bordering the throwing circle; it protects the spectators, competitors and officials in the event of a missed throw.

throwing circle click to hear

Area where the athlete winds up to throw the discus or hammer; the athlete may not leave this area before the object touches the ground.

javelin throw click to hear

Discipline in which athletes attempt to throw a javelin (800 g for men and 600 g for women) as far as possible.

high jump click to hear

Athletic event that requires jumping as high as possible to clear a horizontal bar, relying solely on leg thrust.